Mobile Technology: Week 4

Castle Climber Week 4 Progress

It’s week four and I have new additions to Castle Climber to share with you! Sadly most of these changes are not of a “visual” nature so the above GIF may seem very similar to last week’s GIF. But do rest assured I am hard at work on the game!

February 16, 2020 | Read More

Mobile Technology: Week 3

Castle Climber Prototype

Week three is here. After receiving feedback from my lecturers and peers, I’ve decided to go forward with prototyping Castle Climber!

February 9, 2020 | Read More

Mobile Technology: Week 2

Another week, another post! This week I’ve narrowed down my ideas down to two. I decided to alter them and further expand upon them by following a template provided by my lecturers (mock-ups included).

February 2, 2020 | Read More

Mobile Technology: Week 1

Today marks the beginning of another weekly blog series by yours truly, this time about my work on the assignment for the Mobile Technologies in Computer Games module.

During this week, we were introduced to the module’s assessment criteria. As part of our assignment, we have to create a 2D hypercasual mobile game with a scaling difficulty level. We were told to focus on coming up with three game ideas that match these criteria by next week.

January 25, 2020 | Read More