Profile

I am Milan, a Senior Game Developer at Push Gaming. I enjoy programming the gameplay and UI features of games. I have also dabbled in developing basic AI.

Work Experience

Senior Game Developer

October 2023 - Present

Game Developer

May 2022 - September 2023

Junior Game Developer

August 2020 - April 2022

Software Engineer Intern

July 2019 - September 2019

  • Worked alongside other programmers, artists, QA testers and designers on Elite Customs, a new feature for CSR2.
  • Implemented various parts of the feature such as user interfaces, metadata structures and telemetry based on design specifications, user stories and artist mock-ups (where applicable).
  • Provided code support to artists for UI redesigns and animations.
  • Fixed and tracked over 40 bugs logged on JIRA.
  • Participated in daily scrums, and bi-weekly sprint planning, sprint review and sprint retrospective meetings.

Tester

January 2019 - March 2019

  • Helped identify numerous bugs of varying severities in Heaven's Vault.

Projects

Check out my portfolio of work on my personal development blog: thedigitaltechnologist.com/portfolio

Technical Skills

COMPUTER LANGUAGES

  • C++
  • C#
  • C
  • Python
  • Blueprints Visual Scripting
  • JavaScript
  • HTML5
  • CSS

GAME ENGINES

  • Unity
  • Unreal Engine 4

SOURCE CONTROL

  • Git (GitHub Desktop, Sourcetree)
  • SVN (TortoiseSVN)

PROJECT MANAGEMENT

  • Scrum
  • JIRA
  • Trello

OTHER

  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe InDesign
  • Adobe Flash
  • Audacity
  • Autodesk Maya
  • Microsoft Office