Assignment: 'PAC-MAN: Construction Kit Edition'

PAC-MAN CK Edition screenshot

Details

Platform Engine / Language Type Mark
Windows Unity (Construction Kit) Solo 82%

About PAC-MAN CK Edition

PAC-MAN CK Edition is my reinterpretation of PAC-MAN created for the Introduction to Game Engine Technology module. The game’s code is fully comprised of modular code blocks provided by the lecturer, collectively known as the Construction Kit. As such, it does lack certain features, especially the complexity of the ghost AI that is found within the original game.

However, I am proud of the work I achieved using the Construction Kit, especially because I had to learn it over the course of a single semester, using fairly limited documentation that consisted of only a walkthrough for making a clone of Space Invaders. I did have to learn a similar scripting system in Foundation Year, but Unreal Engine’s Blueprints Visual Scripting has documentation that is a lot more comprehensive and it was thus much easier to learn.

During my work on PAC-MAN, I even managed to find a fatal bug in the Construction Kit while building the game; certain functionality that worked in the editor would break after the game was built. Luckily the bug was fixed before the assignment was due and catastrophe was avoided!

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Screenshots

PAC-MAN CK Edition screenshot PAC-MAN CK Edition screenshot
Written on February 2, 2018 | Tagged: Introduction to Game Engine Technology, Projects