Year One – Overview

Another year’s behind me now – and this is how I did!

Semester 1

Module Assessment My Mark My Final Mark
Analytical Techniques for Game Developers In-Class Test 40/40 96%
In-Class Test 56/60
Introduction to Game Engine Technology Game Development 86/100 86%
PDP Report Pass
Introduction to Game Programming In-Class Test 33/40 95%
Spelling Ninja 57/60

Semester 2

Module Assessment My Mark My Final Mark
Introduction to Computer Gaming Game Design Document 68/70 96%
Final Game Presentation 28/30
Quality Assurance in Game Development Patchwork Assignment 75/100 75%
Simulation in Games Exam 50/50 94%
Spellcaster Academy 44/50


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