Assignment: 'Robotrooper: Simulation'
|Platform||Engine / Language||Type||Mark|
|Windows||Unreal Engine (Blueprints Visual Scripting)||Solo||90%|
About Robotrooper: Simulation
Robotrooper: Simulation is a follow-up to my previous game, Robotrooper: Survival. It’s a first person puzzle game that revolves around the use of a shockwave gun.
I tried to keep some similar themes between the two games while also making the experience different enough to keep it fresh. You can read more about the game’s development process on my Systems Modelling Blog.
Note: The gun depicted in the screenshots on this page is not available in the downloadable game, as it was modelled using a student Maya license.
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