Simulation in Games: Week 10

If you read my previous post, it should come as no surprise that this week’s post is about… health and mana potions! And also the scoring system. Yay.

April 7, 2018 | Read More

Simulation in Games: Week 9

This week’s Spellcaster Academy progress update is all about player statistics and the HUD! Oh, and skyboxes. Can’t forget those.

March 31, 2018 | Read More

Simulation in Games: Week 8

As all the relevant physics topics have been covered, all the posts from here on out will focus solely on Spellcaster Academy. In today’s post, we will take a closer look at the inner workings of the enemies!

March 24, 2018 | Read More

Simulation in Games: Week 7

In this week’s blog post, we will look at the last of the Simulation in Games topics – Collision types, momentum, reflective vectors and bouyancy! I will also go over how the fireball spell works!

March 14, 2018 | Read More